Command & Conquer 3 Tiberium Wars(TM) MOD SDK
A way to uninstall Command & Conquer 3 Tiberium Wars(TM) MOD SDK from your computer
Command & Conquer 3 Tiberium Wars(TM) MOD SDK is a software application. This page holds details on how to uninstall it from your PC. It is developed by
Electronic Arts, Los Angeles. More data about Electronic Arts, Los Angeles can be seen
here. You can see more info on Command & Conquer 3 Tiberium Wars(TM) MOD SDK at
http://www.Electronic Arts, Los Angeles.com. The program is often placed in the C:\Program Files\Electronic Arts\Command & Conquer 3\MOD SDK folder. Take into account that this path can differ being determined by the user's choice. The full command line for uninstalling Command & Conquer 3 Tiberium Wars(TM) MOD SDK is RunDll32. Note that if you will type this command in Start / Run Note you may be prompted for administrator rights. W3XView.exe is the programs's main file and it takes approximately 1.17 MB (1224704 bytes) on disk.
The following executable files are incorporated in Command & Conquer 3 Tiberium Wars(TM) MOD SDK. They take 1.23 MB (
1285120 bytes) on disk.
- AssetResolver.exe (24.00 KB)
- BinaryAssetBuilder.exe (11.00 KB)
- MakeBig.exe (24.00 KB)
- W3XView.exe (1.17 MB)
The current web page applies to Command & Conquer 3 Tiberium Wars(TM) MOD SDK version
1.00.0000 alone.
Some files and registry entries are regularly left behind when you uninstall Command & Conquer 3 Tiberium Wars(TM) MOD SDK.
Folders that were left behind:- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK
Check for and remove the following files from your disk when you uninstall Command & Conquer 3 Tiberium Wars(TM) MOD SDK:- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\AlienShield.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\BasicW3D.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\DefaultW3D.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\DefaultW3DNoFogNoCloud.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\DistortingObject.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\Infantry.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\MuzzleFlash.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\NormalMapped.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\ObjectsAlien.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\ObjectsAlienBuildup.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\ObjectsAlienIonHull.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\ObjectsGDI.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\ObjectsGeneric.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\ObjectsGenericEnvMap.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\ObjectsNOD.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\ShaderWritingExample.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\ShieldDistortion.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\Simple.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\Tiberium.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\Tree.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\maps\fx\CnC3\WaterShader.fx
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\plugins\Max2W3x.dle
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\Base_Pose_Script.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\LotR.jpg
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\Add_PR_List_Controller.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\aligner.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\List assigner.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_Anim_Building.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_Batch_Export.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_Batch_ReName_Objects.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_Batch_Scale.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_Batch_W3DMatToDX9.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_Clean_Material_Editor.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_Color_Wireframe.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_Contact_Points.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_DetachElements.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_Export_File.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_Extents.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_FindLargePolys.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_Floater.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_FractureObject.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_MaxMatToDX9.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_MaxMatToW3DMat.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_MaxSkinToWWSkin.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_Name_Reader.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_Scale.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\Lotr_Skeleton.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\Lotr_Skinner.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_Util.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\LotR_WWSkinToMaxSkin.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\Object_Merge.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\Pose_Reader.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\Pose_Recorder.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\Replace_Dummys.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\ViewLayout_Reader.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\ViewLayout_Recorder.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\W3DMatToDX9.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\W3DMatToDX9NormalMap.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\startup\W3DMatToMaxMat.ms
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\view_1.view
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\view_2.view
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\view_3.view
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\scripts\view_4.view
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\Icons\LotR_16a.bmp
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\Icons\LotR_16i.bmp
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\Icons\LotR_24a.bmp
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\Icons\LotR_24i.bmp
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-Add_PR_List_Controller.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-Aligner.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-Clean_Material_Editor.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-export.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-Export_As.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-Export_Dependants.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-Export_Directory_Tree.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LorR_Anim_Building.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_Batch_Export.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_Batch_ReNameObjects.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_Batch_Scale.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_Batch_W3DMatToDX9.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_Color_Wireframe.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_Contact_Points.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_DetachElements.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_Extents.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_FindLargePolys.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_FractureObject.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_Scale.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_Skeleton.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_Skin2W3D.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_Skinner.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotR_W3D2Skin.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-LotrToolsFloater.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-MaxMat_to_W3dMat.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-Name_Reader.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-Object_Merge.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-Pose_Reader.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-Pose_Recorder.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-Replace_Dummys_with_Boxes.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-View_Layout_Reader.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-View_Layout_Reader_1.mcr
- C:\Program Files (x86)\Electronic Arts\Command and Conquer 3 - Tiberium Wars\MOD SDK\3DSMax7_Plugin\UI\MacroScripts\Lord of the Rings Tools-View_Layout_Reader_2.mcr
Frequently the following registry keys will not be cleaned:- HKEY_LOCAL_MACHINE\Software\Electronic Arts, Los Angeles\Command & Conquer 3 Tiberium Wars(TM) MOD SDK
- HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Uninstall\{86C7336D-0E3A-4953-ADF4-F4B5E0096278}
How to remove Command & Conquer 3 Tiberium Wars(TM) MOD SDK from your computer with the help of Advanced Uninstaller PRO
Command & Conquer 3 Tiberium Wars(TM) MOD SDK is a program offered by Electronic Arts, Los Angeles. Some people try to uninstall it. Sometimes this is troublesome because performing this manually requires some know-how regarding PCs. One of the best SIMPLE solution to uninstall Command & Conquer 3 Tiberium Wars(TM) MOD SDK is to use Advanced Uninstaller PRO. Here is how to do this:
1. If you don't have Advanced Uninstaller PRO on your Windows system, install it. This is a good step because Advanced Uninstaller PRO is the best uninstaller and all around tool to clean your Windows system.
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- download the program by pressing the green DOWNLOAD NOW button
- install Advanced Uninstaller PRO
2. Start Advanced Uninstaller PRO. Take your time to get familiar with the program's design and number of functions available. Advanced Uninstaller PRO is a powerful PC management program.
3. Press the General Tools button

4. Click on the Uninstall Programs feature

5. All the programs existing on the PC will appear
6. Scroll the list of programs until you find Command & Conquer 3 Tiberium Wars(TM) MOD SDK or simply activate the Search feature and type in "Command & Conquer 3 Tiberium Wars(TM) MOD SDK". If it is installed on your PC the Command & Conquer 3 Tiberium Wars(TM) MOD SDK program will be found very quickly. Notice that when you select Command & Conquer 3 Tiberium Wars(TM) MOD SDK in the list , the following data about the program is made available to you:
- Star rating (in the left lower corner). The star rating tells you the opinion other users have about Command & Conquer 3 Tiberium Wars(TM) MOD SDK, from "Highly recommended" to "Very dangerous".
- Opinions by other users - Press the Read reviews button.
- Details about the program you are about to uninstall, by pressing the Properties button.
For example you can see that for Command & Conquer 3 Tiberium Wars(TM) MOD SDK:
- The publisher is: http://www.Electronic Arts, Los Angeles.com
- The uninstall string is: RunDll32
7. Press the Uninstall button. A window asking you to confirm will show up. Confirm the removal by clicking Uninstall. Advanced Uninstaller PRO will automatically remove Command & Conquer 3 Tiberium Wars(TM) MOD SDK.

8. After uninstalling Command & Conquer 3 Tiberium Wars(TM) MOD SDK, Advanced Uninstaller PRO will offer to run a cleanup. Click Next to start the cleanup. All the items of Command & Conquer 3 Tiberium Wars(TM) MOD SDK which have been left behind will be found and you will be asked if you want to delete them. By uninstalling Command & Conquer 3 Tiberium Wars(TM) MOD SDK with Advanced Uninstaller PRO, you are assured that no Windows registry entries, files or folders are left behind on your system.
Your Windows system will remain clean, speedy and able to take on new tasks.
Disclaimer
The text above is not a piece of advice to uninstall Command & Conquer 3 Tiberium Wars(TM) MOD SDK by Electronic Arts, Los Angeles from your computer, we are not saying that Command & Conquer 3 Tiberium Wars(TM) MOD SDK by Electronic Arts, Los Angeles is not a good application for your PC. This page only contains detailed info on how to uninstall Command & Conquer 3 Tiberium Wars(TM) MOD SDK supposing you want to. Here you can find registry and disk entries that our application Advanced Uninstaller PRO discovered and classified as "leftovers" on other users' computers.
Last update on: 2017-12-24 12:45:14.617