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Battle Los Angeles Battle Los Angeles





A guide to uninstall Battle Los Angeles from your PC

This web page contains detailed information on how to uninstall Battle Los Angeles for Windows. It was coded for Windows by 1C. Additional info about 1C can be read here. The program is frequently located in the C:\Program Files\Battle Los Angeles folder (same installation drive as Windows). Battle Los Angeles's entire uninstall command line is C:\Program Files\InstallShield Installation Information\{06D9E6CA-D9E5-44DA-9960-F31816DA20B1}\setup.exe -runfromtemp -l0x0015 -removeonly. The application's main executable file has a size of 20.17 MB (21146624 bytes) on disk and is titled BattleLA.exe.

Battle Los Angeles contains of the executables below. They occupy 21.12 MB (22150288 bytes) on disk.




  • BattleLA.exe (20.17 MB)
  • pcnsl.exe (980.14 KB)


The current page applies to Battle Los Angeles version 1.00.0000 only. Battle Los Angeles has the habit of leaving behind some leftovers.

Folders found on disk after you uninstall Battle Los Angeles from your computer:
  • C:\Program Files\Battle Los Angeles

The files below remain on your disk by Battle Los Angeles's application uninstaller when you removed it:
  • C:\Program Files\Battle Los Angeles\Battle_LA_manual_pl.pdf
  • C:\Program Files\Battle Los Angeles\bin\axuhunyp.dll
  • C:\Program Files\Battle Los Angeles\bin\axuhunyp.x86
  • C:\Program Files\Battle Los Angeles\bin\BattleLA.exe
  • C:\Program Files\Battle Los Angeles\bin\dbghelp.dll
  • C:\Program Files\Battle Los Angeles\bin\pcnsl.exe
  • C:\Program Files\Battle Los Angeles\prebuild\database\animation\banks\alien.abk
  • C:\Program Files\Battle Los Angeles\prebuild\database\animation\banks\alien_iga.abk
  • C:\Program Files\Battle Los Angeles\prebuild\database\animation\banks\civilian.abk
  • C:\Program Files\Battle Los Angeles\prebuild\database\animation\banks\ho_low.abk
  • C:\Program Files\Battle Los Angeles\prebuild\database\animation\banks\human.abk
  • C:\Program Files\Battle Los Angeles\prebuild\database\animation\banks\human_iga.abk
  • C:\Program Files\Battle Los Angeles\prebuild\database\animation\banks\player.abk
  • C:\Program Files\Battle Los Angeles\prebuild\database\animation\banks\robot.abk
  • C:\Program Files\Battle Los Angeles\prebuild\database\animation\banks\walkgun.abk
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_base.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_decal.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_distort_postproc.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dof.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_base.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_decal.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_distort_postproc.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_dof.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_edge_aa.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_base.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_decal.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_distort_postproc.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_dof.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_edge_aa.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_fill.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_fog.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_grass.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_hdr.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_item_highlight.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_lightbuffer.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_motion_blur.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_particles.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_radial_blur.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_rain.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_scope_effects.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_sfx.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_sm_mask.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_sparks.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_ssao.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_stencil_fill.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_trail.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_ui.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_zfill.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fill.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fog.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_grass.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_hdr.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_item_highlight.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_lightbuffer.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_motion_blur.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_particles.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_radial_blur.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_rain.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_scope_effects.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_sfx.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_sm_mask.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_sparks.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_ssao.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_stencil_fill.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_base.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_decal.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_distort_postproc.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_dof.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_edge_aa.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_fill.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_fog.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_grass.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_hdr.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_item_highlight.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_lightbuffer.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_motion_blur.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_particles.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_radial_blur.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_rain.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_scope_effects.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_sfx.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_sm_mask.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_sparks.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_ssao.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_stencil_fill.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_trail.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_ui.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_zfill.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_trail.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_ui.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_zfill.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_edge_aa.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_fill.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_fog.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_grass.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_hdr.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_item_highlight.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_lightbuffer.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_motion_blur.sdc
  • C:\Program Files\Battle Los Angeles\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_particles.sdc

You will find in the Windows Registry that the following data will not be uninstalled; remove them one by one using regedit.exe:
  • HKEY_LOCAL_MACHINE\Software\Battle Los Angeles
  • HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Uninstall\{06D9E6CA-D9E5-44DA-9960-F31816DA20B1}

Open regedit.exe to delete the values below from the Windows Registry:
  • HKEY_LOCAL_MACHINE\System\CurrentControlSet\Services\SharedAccess\Parameters\FirewallPolicy\StandardProfile\AuthorizedApplications\List\C:\Program Files\Battle Los Angeles\bin\BattleLA.exe


How to remove Battle Los Angeles from your PC with the help of Advanced Uninstaller PRO

Battle Los Angeles is an application by 1C. Sometimes, computer users try to erase this program. This is troublesome because doing this manually requires some skill regarding PCs. The best QUICK solution to erase Battle Los Angeles is to use Advanced Uninstaller PRO. Here is how to do this:





1. If you don't have Advanced Uninstaller PRO already installed on your Windows PC, add it. This is good because Advanced Uninstaller PRO is an efficient uninstaller and general tool to optimize your Windows system.

DOWNLOAD NOW

  • visit Download Link
  • download the program by clicking on the DOWNLOAD NOW button
  • install Advanced Uninstaller PRO
2. Start Advanced Uninstaller PRO. Take your time to admire the program's interface and wealth of features available. Advanced Uninstaller PRO is a very good Windows tool.

3. Press the General Tools button
Go to General Tools


4. Press the Uninstall Programs tool
Go to Uninstall Programs


5. All the applications existing on the computer will be shown to you

6. Navigate the list of applications until you locate Battle Los Angeles or simply activate the Search field and type in "Battle Los Angeles". If it is installed on your PC the Battle Los Angeles app will be found very quickly. After you click Battle Los Angeles in the list of programs, some information about the application is made available to you:


  • Star rating (in the left lower corner). This tells you the opinion other people have about Battle Los Angeles, from "Highly recommended" to "Very dangerous".
  • Opinions by other people - Press the Read reviews button.
  • Technical information about the app you want to remove, by clicking on the Properties button.
7. Click the Uninstall button. A confirmation dialog will show up. accept the removal by pressing Uninstall. Advanced Uninstaller PRO will then remove Battle Los Angeles.
Uninstall Battle Los Angeles


8. After removing Battle Los Angeles, Advanced Uninstaller PRO will ask you to run a cleanup. Press Next to perform the cleanup. All the items of Battle Los Angeles which have been left behind will be found and you will be asked if you want to delete them. By removing Battle Los Angeles with Advanced Uninstaller PRO, you are assured that no registry items, files or directories are left behind on your system.

Your system will remain clean, speedy and able to run without errors or problems.



Disclaimer

This page is not a recommendation to uninstall Battle Los Angeles by 1C from your PC, nor are we saying that Battle Los Angeles by 1C is not a good software application. This page simply contains detailed instructions on how to uninstall Battle Los Angeles in case you decide this is what you want to do. Here you can find registry and disk entries that other software left behind and Advanced Uninstaller PRO stumbled upon and classified as "leftovers" on other users' computers.

2017-03-12 / Written by Daniel Statescu for Advanced Uninstaller PRO

follow @DanielStatescu
Last update on: 2017-03-12 20:34:13.753